These two units have been rumored for awhile but this pretty much makes them official. Last time this happened FFG was quick to release a preview article. Watch for that on official site either this week or next.
Finally getting around to painting my Pathfinders. And if you’re like me, you had a little trouble finding a back shoot of the jacket.
Here are some photos of the main grunt costume:
The odds are stacked against the Rebel Alliance in almost every confrontation with the Empire, but especially so for the Rebel’s special forces units. Often operating deep behind enemy lines, these elite operatives are accustomed to facing the full weight of the Imperial war machine without the support of a larger army. The Rebel Pathfinders show a particular dedication to the cause of the Rebellion, often volunteering for the most dangerous missions.
Read the article after the jump: https://www.fantasyflightgames.com/en/news/2019/2/18/leading-the-way/
Rebel Pathfinders are best known for the battle at the Imperial archives on Scariff. They the are the first in and last out, often putting their life on the line to enter a theatre of battle ahead of the main forces to prepare the battlefield for the rest of the army. In Star Wars: Legion the Rebel Pathfinders are the Rebels fourth elite unit option. Their training and equipment make them self-sufficient and versatile in many different roles – and as such see specialized use in the Rebel forces.
Base Unit Summary:
- Damage Output – Ranged: Average: 3
- Damage Consistency – Ranged: Average: N/A
- Damage Output – Melee: Below Average: 2.5
- Damage Consistency – Melee: Average: N/A
- Damage Resistance: Below Average: 33.4%
- Wounds: Below Average: 4
- Attrition: Average: 1/figure
- Range: Average: 1-3
- Speed: Average: 2
- Courage: Above Average: 2
- Role: Skirmisher
Continue reading after the jump: https://www.legionimpact.com/blog//rebel-pathfinders?fbclid=IwAR0XQliwKnkmd-oRbHkwDPUbCpuRUg2EQLPBDGzvnvWYE-s33XTRL4ZVg4g
The warriors of Kashyyyk join the fight as the Rebellion’s first melee specialists. They are also unique as one of the first multi-wound infantry units, along with their counterparts, the Imperial Royal Guard. Sporting a high overall health pool and excellent weapon options, the Wookiee Warriors are versatile brawlers that excel at both melee and…
Continue reading after the jump: https://yavinbase.wordpress.com/2019/01/22/databank-wookiee-warriors/
Today marks the long awaited day that the wookiees join the fight against the Galactic Empire. And of course FFG has a little write up about their release:
As Han Solo’s ever-faithful companion, Chewbacca isn’t afraid to follow his friends into battle. Once there, it isn’t hard to see how he can aid Rebel commanders as they attempt to capture crucial objectives or secure a foothold on the battlefield. His immense strength and personal connection to Solo, Luke Skywalker, and Leia Organa make him a natural choice to join these iconic heroes on the battlefield as an operative.
Inside the Chewbacca Operative Expansion, you’ll find everything you need to add Chewbacca to your Rebel army in Star Wars™: Legion. A single unpainted, easily assembled miniature depicts Chewbacca roaring into battle, his trusty bowcaster at the ready. Three upgrade cards provide more tools for preparing Chewbacca and your other units for battle, and three command cards can add more variety to your hand, allowing Chewbacca to team up with the three Rebel commanders.
Pick up your copy of the Chewbacca Operative Expansion at your local retailer or online through our website today!
Despite their imposing size, Wookiees are normally peaceful and proud. After years of suffering under Imperial rule, however, many Wookiees have taken to the battlefields of the Galactic Civil War as members of the Rebel Alliance. Although they are a rare sight on the battlefield, Wookiees can quickly enter a berserker rage that any surviving enemies will not soon forget.
Within the Wookiee Warriors Unit Expansion for Star Wars: Legion, Rebel generals will find everything they need to add a group of Wookiees to their army as a special forces unit. Four unpainted, easily assembled miniatures display the Wookiees charging into the fray brandishing their Ryyk Blades, while five unique upgrade cards can prepare them for whatever they may face on the battlefield.
Pick up your own copy of the Wookiee Warriors Unit Expansion at your local retailer or online through our website today!
Check out the rest of the article which announces other games (are there others??) today after the jump: https://www.fantasyflightgames.com/en/news/2018/12/20/available-now-december-20/
Greetings fellow commanders, and welcome back! This time, we’ll be analyzing the Imperial Royal Guard, looking at their role on the battlefield and at different tactics they can employ.
The Unit Card
The best I can figure, the Imperial Royal Guard (Hereafter referred to as IRG) are aggressively costed at 75 points. Two health a model is nice,
made even sweeter with the red defense die. Taking just one damage won’t hurt your damage output at all. Two courage is even better, making it rare the IRG lose an action.
They have two very powerful keywords, charge and guardian.
Charge – After you perform a move action, you may perform a free attack action.
Luke Skywalker came out with the core set, so I don’t think I need to explain the threat range of a unit with speed of 2 and charge. (its approximately 12 inches or range 2) Unfortunately, the IRG can’t jump over terrain.. Bummer
Guardian 2 – While a friendly trooper unit at range 1 and in line of sight is defending against a ranged attack, you may cancel up to 2 hit results. for each result canceled, roll 1 of your defense dice. Convert any surges, then suffer 1 wound for each blank result.
For anyone that played X-Wing 1.0 knows, being able to take damage off of friendlies is very powerful.. Looking at you Biggs Darklighter. Guardian 2 opens up an unique role for the IRG in your army, more on this later.
The disciplined keyword removes 2 suppression from the IRG when they are issued an order during the command phase. This synergizes nicely with Emperor Palpatine and his entourage keyword, which gives the IRG a free order if they are in range.
Continue reading after the jump: http://empirelegion.com/2018/12/17/imperial-royal-guard-strategy-guide/