Star Wars: Legion Official Rulings Update *Updated

Question: Does pre-measuring with a movement tool during a unit’s activation commit that unit to performing a move?

Answer: No, pre-measuring with a movement tool does not commit to a move. However, pre-measuring with a movement tool may only be done during that unit’s activation.

Question: If a unit, such as Luke Skywalker, moves into range 1-2 of two enemy units that both have standby tokens, and the first enemy unit spends it token to attack Luke Skywalker an defeats him, can the second enemy unit also spend its standby token, even though Luke Skywalker is no longer on the battlefield?

Answer: Yes. The triggering event (in this case Luke Skywalker moving) still occurred, and thus the second unit may still spend its standby token. It may also choose not to spend its standby token since, while multiple game effects can be triggered by one event, they are resolved one at a time and are not “declared” simultaneously. 

Question: Can one clone trooper unit spend multiple subsequent standby tokens from other friendly clone trooper units at range 1?

Answer: Yes. For example, three nearby clone trooper units have standby tokens, and an enemy unit moves into standby range of a fourth clone trooper unit, that fourth unit can spend all three standby tokens, one at a time, to make three attacks.

Question: Can a droid trooper unit with an ion token withdraw?

Answer: Yes, withdrawing takes a unit’s entire activation and all of its available actions; however, it does not require two actions to do so. Similarly, a suppressed unit can also withdraw.

Question: When General Grievous uses his command card Trained in Your Jedi Arts to perform an attack with the weapon listed on the command card, can he use Arsenal 2 to add another weapon to the attack?

Answer: No, each attack must be performed only with the weapon listed on the command card.

Question 1: Can Darth Vader use his command card Vader’s Might to move a unit that is being transported?

Answer: No, the transported unit is not on the battlefield and therefore cannot be moved.

Question 2: When measuring the distance from the unit’s current position to its new position, do you measure from unit leader to unit leader? From any mini to any mini? Or from each mini in the old position to each mini in the new position?

Answer: Each mini moved to the new position must be within range 1 of at least one mini in the unit’s previous location, as if it were two different units. To do this, choose any mini in the unit at its current position, measure range 1 from that mini, then place each mini in the unit within that range (and in cohesion). It may be helpful to move the mini that range 1 is being measured from after all the other minis in the unit have been moved.

Question 3: Can a unit be moved out of base contact?

Answer: Yes.

Question 4: Can a unit be moved into base contact?

Answer: Yes

Question 1: When Luke Skywalker uses his command card You Serve Your Master Well to perform a move or attack action with an enemy unit, can the player performing the action spend that unit’s tokens?

Answer: Yes. The unit controlled by You Serve Your Master Well is treated as a friendly unit by the player performing an action with it for the duration of that action, and the player can spend that unit’s tokens. For example, if the unit performs an attack action, the player can spend its aim tokens to reroll attack dice.

Question 2: Can that player use the unit’s optional abilities, such as the Spur keyword, or abilities that grant free actions such as Charge and Relentless? Can that player exhaust its upgrade cards to use their effects, if they’re applicable to the action being performed?

Answer: Yes.

Question 3: Can that player use actions that are treated as move or attack actions, like the Jump keyword or the Saber Throw upgrade card?

Answer: Yes.

Question 4: Can that player use Fire Support to add their own units’ dice to the attack pool? What about an enemy unit’s dice?

Answer: Because the unit performing the action is treated as a friendly unit for the duration of the action, that player can use the Fire Support keyword of their own units to add dice to the attack pool. The player cannot use the Fire Support keywords of their opponents’ units.

Question 5:  If the unit is a clone trooper, can the player performing an action with it spend the tokens of their own clone trooper units at range 1? What about their opponent’s clone trooper units?

Answer: The player performing the action can spend the tokens of their own clone trooper units at range 1, but not their opponent’s.

Question 6: If the unit being controlled engages an enemy unit, when does that engagement end? Are they still engaged after the move or attack?

Answer: No, the engagement ends as soon as the command card effect (and any triggered card effects) ends, and the enemy units return to being friendly to each other. Friendly minis from different units can be in base contact with each other and are not engaged.

Question: Can a unit be issued an order via another game effect after using the Battle Meditation upgrade card when it would have otherwise been issued an order via a command card? For example, the command card Give Into Your Anger is played and Emperor Palpatine uses Battle Meditation to issue an order to another unit instead of himself–can that other unit use the Comms Relay upgrade card to issue that order to Emperor Palpatine instead?

Answer: Yes. Because Emperor Palpatine was never issued an order, he is still eligible to be issued an order by another game effect.

Question: If General Grievous is wounded and equipped with Tenacity and attacks two different units, does he add 1 red die to each attack pool?

Answer: Yes. The Tenacity upgrade card adds 1 red die to each melee attack pool formed by the unit.

Question: After a unit with the Agile X or Tactical X keyword performs a move, does the unit have to gain the respective token? Or can it choose not to?

Answer: Yes, gaining the token is not an optional effect and will trigger every time the unit performs a standard move.

Question: Can a unit with the Detachment keyword be deployed at a different elevation than the “parent” unit?

Answer: Yes. The unit with the Detachment keyword must be deployed at a distance of speed-1 to simulate cohesion, however the rules for cohesion do not apply.

Question: While another friendly unit is performing an attack and the Limited Visibility condition card is in play, can a unit use Fire Support even if the defender is beyond the ranges specified by the Limited Visibility card?

Answer: Yes. The errata’ed version of Limited Visibility limits attacks beyond a certain range. Using the Fire Support keyword is not an attack, and thus its use is unaffected by the condition card. However, the actual attack must, of course, not be beyond the range specified by Limited Visibility.

Question: After a unit uses the Speeder keyword to perform a move that ignores terrain, can the non-unit leader minis be placed into cohesion on different elevations of terrain than the unit leader is on?

Answer: Yes, as long as the distance between the minis and their unit leader is equal to or less than the X value of the unit’s Speeder X keyword.

Question: If a unit with the Spur keyword panics, is it forced to use Spur when it moves due to panicking?

Answer: Yes. Similar to Jump and Reposition, a unit is forced to use its keywords if doing so assists that unit in moving as quickly and as efficiently as possible toward the nearest edge of the battlefield.

Question: Can Jump be used to move over a creature trooper?

Answer: Yes, if the creature trooper’s height is equal to or less than the Jump X value.

Dates and Locations for the Star Wars: Legion Prime Championships

“In my book, experience outranks everything.”
   –Captain Rex, Star Wars: The Clone Wars

Welcome, Star Wars™: Legion players! Today, we are excited to share dates and locations for the upcoming season of Prime Championships! Gather your troops and get ready to deploy!

Previously known as Rally Point Qualifiers, Prime Championships are open events that draw in players from all over to compete, forming a central part of the Organized Play path that leads to the Star Wars: Legion World Championship. At these exciting events, you can enjoy all of the action on the battlefield with other talented players who share your passion for the game! As you face off against skilled commanders of various factions, you’ll be engaging formidable armies while meeting new people and possibly even forming new friendships in your area.

But be warned, your enemy will try to outwit and overwhelm you at every step. Only an experienced commander who can make sound decisions during crucial moments will emerge victorious! Prove to your forces on the ground that you deserve your position of power and show the enemy that you have what it takes to overcome all odds and become a Star Wars: Legion Prime Champion!

Secure the Objective

As you contend with rival commanders, you can win a number of unique prizes, including extended art cards, spot gloss cards, order tokens, and victory tokens. The Prime Champion will also win a deluxe box with foam trays, featuring artwork of Luke Skywalker and Darth Vader, as well as an invitation to the next Star Wars: Legion World Championship! These prizes were recently highlighted in an article, but if you missed it or you simply need a reminder of what you’re fighting for, click on this Star Wars: Legion image to check out all of the prizes.

Below, you will find a list of dates and locations for the upcoming season of Prime Championships. Find an event near you and make your plans to attend today! Be sure to check back for more events as we update this list! For specific event details, please contact the event location directly. Retailers, if your information is listed incorrectly, please send the corrected information to organizedplay@fantasyflightgames.com and we will update it.

Updated: October 1, 2019
 

United States

Date Store City State
November 16, 2019 Dreamers Vault Games Champlin Minnesota
November 16, 2019​ Blakfyre Games Pleasant Grove Utah
November 16, 2019​ All About Games Boise Idaho
November 23, 2019​ Great Escape Games Sacramento California
December 7, 2019 Gameology Upland California
December 14, 2019​ Battlegrounds Game Center Ravenna Ohio
December 14, 2019​ Dragon’s Lair Comics and Fantasy Houston Texas
December 14, 2019​ At Ease Games San Diego California
December 21, 2019​ Game Kastle Sacramento California
January 4, 2020 Tower of Games Virginia Beach Virginia
January 4, 2020​ Serenity Games Seminole Flordia
January 4, 2020​ Games U Gilbert Arizona
January 11, 2020​ Just Games Rochester New York
January 11, 2020​​ Snake Eyes Gaming Altoona Pennsylvania
January 11, 2020​​ GameStorm Gaming Lemont Illinois
January 11, 2020​​ Sci-Fi City Knoxville Tennessee
January 11, 2020​​ Little Big Wars Fargo North Dakota
January 11, 2020​​ Total Escape Games Broomfield Colorado
January 11, 2020​​ Game Kastle Mountain View California
January 18, 2020​​ Huzzah Hobbies Ashburn Virginia
January 18, 2020​​ Game Theory Raleigh North Carolina
February 1, 2020 Millennium Games Rochester New York
February 1, 2020​ TableTop Game & Hobby Overland Park Kansas
February 1, 2020​​ The Game Shoppe Bellevue Nebraska
February 8, 2020​ Relentless Dragon Londonberry New Hampshire
February 8, 2020​​ Atomic Games Muncie Indiana
February 8, 2020​​ Hard Knox Games Elizabethtown Kentucky
February 8, 2020​​ Giga-Bites Tabletop Cafe Marietta Georgia
February 8, 2020​​ Misty Mountain Games Madison Wisconsin
February 8, 2020​​ The Realm Games & Comics Brea California
February 15, 2020​​ Critical Hit Games St. Petersburg Florida
February 15, 2020​​​ Board Game Barrister Greenfield Wisconsin
February 15, 2020​​​ Beyond the Dungeon Comcs and Games Spring Texas
February 15, 2020​​​ Uncle’s Games Spokane Washington
February 22, 2020​​​ Brothers Grim Games & Collectibles Selden New York
February 22, 2020​​​​ Dicehead Games & Comics Cleveland Tennessee
February 22, 2020​​​​ Fantasy Flight Games Center Roseville Minnesota
February 22, 2020​​​​ Chaos, Games and More Pueblo Colorado
February 29, 2020​​​​ Battlegrounds Midlothian Virginia
February 29, 2020​​​​​ The Gift of Games Grayslake Illinois
February 29, 2020​​​​​ The Game Shoppe Omaha Nebraska

International

Date Store City Country
TBA Siren Games Wien Austria
November 30, 2019 Flints Hobbies and Games Kitchener, ON Canada
December 7, 2019 The Sentry Box Calgary, AB Canada​
January 18, 2020 Zakeda Longueuil, QC Canada​
February 1, 2020 Magic Stronghold Games Vancouver, BC Canada​
February 1, 2020​ Imaginaire Quebec, QC Canada​
February 15, 2020​ The Hooded Goblin Georgetown, ON Canada​
February 22, 2020​ A Muse N Games Winnipeg, MB Canada​
February 29, 2020 Battle Bear Kaiserslautern Germany
TBA Battlefield Berlin Germany​
TBA​ Fischkrieg Siegen Germany​
TBA​ Highlander Games Bremen Germany​
TBA​ Modellbahn Harald Schiffer Minden Germany​
TBA​ Tellurian Games Dortmund Germany​
TBA​ Ultra Comix Nürnberg Germany​
October 12, 2019 Goblin Trader Norte Madrid Spain
October 26, 2019​ Goblin Trader Barcelona Spain​
November 17, 2019 Empire Games Sevilla Spain​
November 30, 2019​ Drobbit Store Barcelona Spain​
December 7, 2019 Goblin Trader Valencia Spain​
January 18, 2020 Ludus Belli Mostoles (Madrid) Spain​
January 26, 2020​ Tienda Scum Barcelona Spain​
February 23, 2020 Santa Ana Friki Cartagena (Murcia) Spain​
November 9, 2019 Common Ground Games Stirling United Kingdom​
November 23, 2019 Kirton Games Crediton United Kingdom​
January 18, 2020 Leodis Games Leeds United Kingdom
February 8, 2020 Red Dice Games Edinburgh United Kingdom​
February 23, 2020 Beanie Games Stockton-on-Tees United Kingdom​
TBA Chaos Cards Folkestone United Kingdom​
TBA Dice Saloon Brighton United Kingdom​
TBA Wargames Workshop Milton Keynes United Kingdom​

Survey the Battlefield

Don’t miss out on these one-of-a-kind Star Wars: Legion events! Start making your plans now to attend a Prime Championship! Check this page regularly as we will continue to update this list with more events from around the world. We can’t wait to see how these action-packed Star Wars: Legion battles unfold during this upcoming season of Prime Championships!

The Fifth Trooper: (Re) Balance in the Force – Star Wars: Legion Points Update

POSTED ON SEPTEMBER 13, 2019 BY KYLE DORNBOS

This article takes a look at the surprise (but not unwelcome) points re-balance and errata that was announced this past week and will be hitting in mid-September.

Boy, we are really hurting for relevant things to talk about lately, huh?

Unless you have been living in a Bantha cave for the last two weeks, you know that Legion is undergoing a points re-balance and errata.  There were several changes to competitively relevant units (ahem, strike teams) and some nice points drops on other units and upgrades that were not seeing much competitive play.

A few notes from FFG about how this is going to work for Legion: the re-balance was in two components, errata and points updates.  The former will be for all play modes and will be reflected and printed on future cards; the latter is specifically for tournament play and is published in the back of the RRG (of course players are welcome to use them for their own local games if they wish).

Since points re-balance is primarily for tournament play, this article will focus on the (new) competitiveness of the affected units, as well as how some of the changes effect units that weren’t directly changed.

Continue reading after the jump: https://thefifthtrooper.com/re-balance-in-the-force/

Fourth Season of the Invader League Announced

LJ Peña posted online today:

Hello There!

The Legion Discord is proud to present the fourth season of the Invader League!

The Invader League is a free Star Wars: Legion Tournament, played through the Star Wars Legion Tabletop Simulator Mod. Participants play a series of 5 Round Robin games, followed by a Single Elimination bracket for the top two players from each group. The games are on pre-determined maps, with Battle Cards chosen by the players before each match. All games are at the 800 point value, and armies features current content, as well as unreleased units. Each Invader League season takes about two months to complete. Prizes are given to the top players, which are generously donated by Legion Community Members.

Details are just about locked in place as we approach registration. Please watch the Invader League website and Legion Discord for further updates. We look forward to an exciting season!

(Note: You must be a member of the discord to participate – you can find the link to it here! https://discord.gg/ueRYKet)

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Rules Reference 1.5.1 Released

Lots of changes! The meta has been totally upset just in time for two new factions to enter the battlefield!

Check out all of the changes that will go into effect 9/12/19 after the jump: https://images-cdn.fantasyflightgames.com/filer_public/87/e4/87e4c102-5e75-40bc-bb48-c6c309cdd8c6/swl_rules_reference_151_eng-compressed.pdf

Developer Alex Davy on the Star Wars: Legion Rules Reference Update

“We have hope. Hope that things can get better. And they will.”

   –Hera Syndulla, Star Wars: Rebels

An updated version of the Rules Reference for Star Wars™: Legion is now available! Of particular note in this update are point value changes for a number of units, which should encourage the use of more diversified armies at competitive events. This Rules Reference will formally go into effect on September 12th. Today, Star Wars: Legion developer Alex Davy goes in depth about these changes and how they could shape the coming battles of the Galactic Civil War. 

Developer Alex Davy on the Rules Reference Update

Greetings Legion players!

What a ride it’s been for Star Wars: Legion! One of the greatest pleasures of my career has been watching this game explode out of the gate and bearing witness to all of the passion and creativity the community has poured into it from the day it was announced. It’s also been fascinating to see the many different armies players brought to events, and observe the ones that have had the most success.

When it comes to balance, every new competitive game has its unintended peaks and unanticipated valleys. After a little over a year of tournament play, we’ve taken stock of the state of the game. Over the course of this study, we identified a few major trends, analyzed what is and isn’t working, and formulated a plan for some careful course corrections.

Before diving into specifics, I’d like to outline our overall philosophy. First and foremost, it’s important to acknowledge that Legion is a hobby game, and players put hard work and passion into their armies. We want to ensure that players continue to feel that the time and effort they put into building and painting their forces is a valuable investment. With this in mind, we plan to keep these changes minimal, infrequent, and carefully targeted. To that end, we will be issuing points adjustments approximately once a year, prioritizing point decreases over increases and we feel that keeping errata to the bare minimum is necessary for the health of the game. It is our hope that this will allow players to field a much wider variety of units in a competitive setting and give them renewed interest in the lesser-used miniatures in their collections.

The vast majority of our adjustments are aimed at improving under-utilized units so that they can compete at the same level as many of the army-building staples players reach for time and time again. Vehicles, particularly from early waves, are seldom taken in competitive lists, and this update delivers large discounts to both vehicles and some of their key upgrade cards. A plethora of other updates are targeted at things like increasing the diversity of commanders that see play, deepening the pool of useful upgrade cards, and steering players toward lists that don’t rely as heavily on a full compliment of Corps units. As a rule, these changes will impact players collections in a purely positive way, allowing for much more diversity in army creation.

That said, it is sometimes necessary to take a sober look at the effect a unit is having on the game and take action accordingly. Rebel Commando and Scout Trooper Strike Teams equipped with sniper rifles are just such a unit, dominating competitive play and pushing a lot of fun Special Forces-rank units aside. Almost every top-level competitive list includes at least two sniper-equipped Strike Teams, and their utility in both list building and on the tabletop is undeniable.

Through extensive playtesting and analysis, it became clear that Strike Team snipers would need more than a simple points increase. Reliable, defense-penetrating attacks from infinite range, combined with the ability to protect the squad from nearly all danger through careful placement, make them a frustrating unit to face, and ensure that there is little opportunity for counter play. These tests, combined with the development of new content for future waves and the need for more granularity, led to a novel solution: the introduction of a new range band, range 5.

This range band will be retroactively applied to three units: The DLT-19x Sniper (Scout Troopers Unit Expansion), the DH-447 Sniper (Rebel Commandos Unit Expansion), and the 1.4 FD Laser Cannon Team (1.4 FD Laser Cannon Team Unit Expansion). In the case of the snipers, this greatly-reduced range band, in tandem with a slight points increase to the tremendously effective Strike Team units, brings these units down to a proper power level. In the case of the Laser Cannon Team, Range 5 allows this stationary unit much more board presence and utility, making it much harder for its opponents to simply avoid.

Moving forward, this addition to the game provides the Legion developers access to a new range band that, while powerful, still requires units to get closer to danger, opening up much more counter-play. Infinite range will also remain an option but can be reserved for particularly special weapons.

Finally, a brief note on the implementation of these changes: The printed points values on the cards will remain unchanged and will not be altered when these cards are reprinted or issued in future products. These original points values are designed to be used by new players and by casual players who prefer an unchanging game mode that they don’t have to keep track of. Official tournaments will be conducted utilizing the adjusted competitive play points values. Errata (such as changes to weapon ranges) applies to both modes of play, since in many cases errata is necessary for the rules to function correctly. 

At this time, we do not intend to create an app to track and manage these changes, as it is our hope that they will be kept to a very manageable in number and frequency. 

I hope you’re excited about these changes—and the bright future of Star Wars: Legion—as I am. Now go play with those T-47 Airspeeders!

Discover the 2019 Star Wars: Legion Prime Championships Prizes

“Never. I’ll never turn to the Dark Side. You’ve failed, your highness. I am a Jedi, like my father before me.”
   –Luke Skywalker, Star Wars: Return of the Jedi 

At the epicenter of the conflict between the Rebel Alliance and the Galactic Empire are two people bound by the Force, and bound by blood: Luke Skywalker and Darth Vader. On opposing sides of the Galactic Civil War, the conflict between Luke and Darth Vader isn’t just one of duty, but also family. Fittingly, these central figures of the Star Wars saga serve as the focus of the upcoming Star Wars™: Legion Prime Championships. With the impending release of the Clone Wars Core Set and the newly updated Rules Reference, it’s never been a better time to get in on the ground level and practice your tactics as a commander in preparation for these exciting events! Continue reading →