Jorden of Skull Forge Studios said on Facebook, “Smells like Plagiarism to me…. AND he’s trying to start Patreon which I can only assume has more unoriginal work…. Do the world a favor folks, don’t support Rick Cook in any way shape or form in the future.”
An update to the Star Wars™: Legion tournament regulations is now available through our website! These changes come on the heels of a new Rules Reference that went into effect on February 28, and today Legion designer Alex Davy is here to discuss the impact these changes will have on competitive play.
Greetings Legion players!
I’m happy to announce a new Star Wars: Legion tournament update featuring two key tweaks to competitive play.
The first and most critical change is the introduction of a trooper silhouette template designed to give all trooper minis in the game a single, standardized shape. It is frustrating to have your commander defeated because the tip of their weapon is poking out from behind a wall, or to have your creativity constrained by the need to model your miniatures with competitive line of sight rules in mind. With the advent of dynamic flight stands for the upcoming ARC Troopers and Clan Wren, it’s more important than ever to free players from these concerns.
With that in mind, the physical trooper miniatures themselves will no longer factor into competitive line of sight rules. Instead, we have created a silhouette representing a universal standard trooper size, designed to be placed against and behind a trooper’s base to determine line of sight to and from that miniature.
Additionally, the silhouette includes a hash mark at the top that can be used when measuring line of sight from a miniature. Crouching or kneeling miniatures will no longer have to worry about whether or not they can see over a barricade or other short obstacle!
In many cases, it will not be necessary to use this silhouette; most trooper minis readily fit within its bounds. Indeed, strictly casual players may never have need of this template at all. During a competitive match, however, the silhouette template allows players to precisely determine what parts of the miniature are not valid targets for line of sight. If Luke’s lightsaber or a Scout Trooper’s sniper rifle protrudes past a miniature’s base, the silhouette can be used to show that it is not a valid target for line of sight. So go ahead—give Grievous an extra arm (or two!), and let your Mandalorians fly high and proud!
Secondly, this document introduces a new tiebreaker system that puts the focus squarely on earning victory points rather than relying on “strength of schedule” (a.k.a. the success rate of each of your opponents).
This is explained in detail in the document itself, but in short, players will be rewarded more favorably for scoring a greater percentage of victory points in a match. Therefore, a player who wins a game that was tied on victory points will receive a less favorable margin of victory than a player who manages to earn more victory points than their opponent.
I hope that both of these changes will have a positive impact on the tournament scene, and I look forward to hearing your feedback!
Download the new Star Wars: Legion Tournament Regulations now to read the entire update! As always, game rules, tournament regulations, and other support materials can be found on our Star Wars: Legion page.
Ignore the reviews. Make up your own mind.
Yet another prize update as we move closer and closer to the Las Vegas Open. Attached is the proof for our Team event and Narrative prize – “Sabacc” inspired card sleeves! Every single player that attends either the Narrative Event or the Team Event will receive a full set of 10 sleeves, enough to cover your command hand with a few spares.
I’ve also included the final final version of the Order tokens. We had to change a few small details so they would show nicely, but overall the samples turned out great, and I am excited to get these produced.
Looking forward to next month!
Swag time? Swag time.
I assumed we all enjoyed the token sets from last year? Great! Because if you’re playing in the Friday Heat OR the Saturday Heat, guess what you’re getting. A full set of 20 Poker Chip order tokens. Thanks to LTC (https://legiontournamentcircuit.com) for sponsoring the tokens!
Don’t worry Team / Narrative players, we’ve got something exciting for you too! Hopefully I’ll have the proofs to show you soon.
(Entourage and one Bonus token not shown!)
“What difference does it make who started the war and who only wants to end it? No side is free of fault. It takes two to fight.”
–Tee Watt Kaa, Star Wars: The Clone Wars
Starting today, you can experience Star Wars™: Legion in a whole new way using a brand-new format! This new way to play significantly reduces the size of armies, inviting players to adapt their playstyles and develop creative new strategies. Learn about how these intense, smaller-scale engagements alter the dynamic of the battlefield as developer Alex Davy highlights the tactical advantages that this format brings to the table. Continue reading →
LJ Peña shared some info that he received from a candid conversation with FFG.
“Hey peeps – I wanted to share the details of a conversation I had with Evan Johnson, the Marketing Manager from Fantasy Flight Games. Evan reached out to me a couple of days ago, with the intent of increasing the communication between FFG and the Legion Community. I focused my questions down to 5 specific areas – which I will copy here for you to read! Hopefully you enjoy what you see!
#1 – Updates on Delays: Alright, so this is one that Matt has been addressing but could still use some improvement. For example, the community still has no idea when Dewbacks (who had to be repacked due to incorrect base sizes) will be released, other than “soon”. The problem was identified in August and their release was delayed, but an update would be great. The mystical paint set to match that you partnered with Army Painter to produce is another good example. The same thing goes for releases that happen early, like Rex and Count Dooku which were announced for Q1 2020, but are now coming out on the 15th of this month. Any reason why they were pushed up? We would love to know that kind of stuff too!
Answer: Dewback Riders have actually just finished the repack, and the Dewback Rider Unit Expansion is shipping out from our warehouse now. Once products ship out from our warehouse, the release dates are pretty solid, so we’re looking at having the Dewback Riders wide release on November 22. Paint set with Army Painter is still happening, and I have it on good authority that it should release on Black Friday, November 29. This is not yet locked in, as it has not yet shipped from our warehouse, but we’re close and we should know for certain early next week. Regarding Count Dooku and Rex, the distribution and sales unit simply saw an opportunity to move these releases up. Sorry I can’t get too much into that one, it really just comes down to “business reasons.”
#2 – General transparency on release dates: So this one is sort of addressed above, but we would like to see an increase in hard date announcements from FFG. The only time we get a hard date is from the Spanish website – the upcoming page on the English website is largely noted as useless, with the only good warning being “shipping now”. Getting hard dates from FFG, rather than random store owners online (which can get real messy) would be awesome.
Answer: For sure. We’ve historically been hesitant to give release dates since products commonly move around quite a bit. However, I can give you an expected release month for every announced product, with the caveat that these things can change. So don’t place money on any of these or anything like that!
– Count Dooku / Rex – November 15
– Dewback Rider – November 22
– Legion Paints – November 29 (tentative)
– Upgrade Expansions, Luke Skywalker / Darth Vader Operatives, Imperial Bunker, Crashed Escape Pod – December
– Phase II Clones, B2 Super Battle Droids, AAT, TX-130 – February
#3 – Continued spotlight on the Development team: I mentioned this in discord, but please please continue to get Luke, Alex, and the rest of the team out there whenever possible. One of my favorite parts of this past worlds was getting to talk to Derrick about sculpting, and I think a focus on the unsung heros of this game would certainly get a positive reception. I know the podcasters would love to set up interviews, but something that comes straight from FFG would also be well received.
Answer: Yeah, I’m happy to help set up interviews, and we’ll get them in the channel mentioned below in #4.
#4 – Some sort of bi-weekly engagement between FFG reps and the discord community would also be very well received. We set up an “FFG relations” channel between the admins and the reps with an FFG tag (Matt, Luke, Derrick). I think this avenue might be a great one to get questions answered quickly and efficiently between you and the wider community. More important, if you want to put something out early, you can hand that over to an admin and we can announce for you.
Answer: I love this idea, and I think I’m going to suggest that we do something similar with the other Discord channels that I’m reaching out to. This would really help facilitate future communication. In the future, I would love if I can just post information like I’m sharing in #1 and #2 and get it out to all the admins simultaneously for further dissemination.
(Note – this conversation was had with Discord in mind. There is no reason why we wouldn’t share anything with the Facebook / Reddit / FFG Forum community as well!
#5 – The opposite of #3: Can we put some focus back on the players, creative minds, and leaders of the community that help make Legion an exciting group to be a part of? I believe interviews and other spot light type articles have happened before, and more in this vein would be an awesome way to acknowledge people that put so much love into this game.
Answer: This would be great to do! The only reason we haven’t really done this is a lack of knowledge on who to reach out to. Happy to work with doing interviews of prominent players / tournament winners, spotlights on interesting lists, well-painted armies, etc.
I had permission from Evan to share everything above with this community. Please feel free to disseminate far and wide – and be on the lookout for more as we continue to develop this relationship with FFG! And thanks again to everyone for being great!