Snowtrooper: Unit Analysis

Snowtroopers are the Empire’s specialized assault unit focusing on hostile environments. They are trained and equipped to keep pressing forward even in the worst conditions. In Star Wars: Legion the Snowtroopers are the Imperials second corps unit option. Their trainining and equipment make them hardy and versatile against all odds – and as such see specialized use in the Imperial forces.

 

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 Base Unit Summary: 

  • Damage Output – Ranged: Below Average: 1.5
  • Damage Consistancy – Ranged: Average: N/A
  • Damage Output – Melee: Average: 2
  • Damage Consistancy – Melee: Average: N/A
  • Damage Resistance: Average: 50%
  • Wounds: Average: 4
  • Attrition: Average: 1/figure
  • Range: Average: 1-3
  • Speed: Below Average: 1
  • Courage: Average: 1
  • Role: Close Range Damage

Continue Reading: Snowtrooper

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Impact X: Environmental Gear: Upgrade Analysis

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Upgrade Summary:

For 3 points and a gear slot this upgrade adds the Unhindered keyword to a unit, allowing them to move past difficult terrain without the speed penalty.

Continued Reading: Environmental Gear

Impact X: Fleet Trooper: Unit Analysis

Fleet Troopers are specialized units within the Rebellion; They are the naval ground forces and trained for fighting in the tight quarters of a starship. In Star Wars: Legion the Fleet Troopers are the Rebels second corps unit option. They are lightly armored and short ranged, but pack a big punch – and as such see specialized use in the Rebel’s forces.

 

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 Base Unit Summary: 

  • Damage Output – Ranged: Above Average: 3
  • Damage Consistancy – Ranged: Average: N/A
  • Damage Output – Melee: Average: 2
  • Damage Consistancy – Melee: Average: N/A
  • Damage Resistance: Below Average: 33.4%
  • Wounds: Average: 4
  • Attrition: Average: 1/figure
  • Range: Below Average: 1-2
  • Speed: Average: 2
  • Courage: Average: 1
  • Role: Close Range Damage

Continue Reading: Fleet Trooper

Impact X: Mission Objectives

Star Wars: Legion is an objective based game. It does not matter how much of your force has been destroyed or how much of the enemy force you have destroyed; when the game comes to an end if you have one figure left and more objective points then your opponent, you win! For that reason understanding Mission Objectives is possibly the most important skill in SW:L.

In a competitive game you and your opponent both bring a deck of 12 mission parameters (4x of each: Objectives, Conditions, and Deployment) and will play a mini game to determine which mission is being played (often reffered to as turn 0). The player who’s list is the lowest points gets to chose if they are the red player or the blue player, and then the blue players scenario deck is used. Because there are more than 4 of each parameter there are some strategies when choosing which to include in your deck, and also when choosing which to keep and which to eliminate during the mini game to determine the actual mission played. Keep in mind that your individual play style and list composition will determine which mission parameters will favor you most.

Continue Reading: Mission Objectives